Showing posts with label GRAPHIC DESIGN. Show all posts
Showing posts with label GRAPHIC DESIGN. Show all posts

Wednesday, 31 March 2021

Why this project" -Robert SCHILDER (the Netherlands)

Why this project? (written in 1994)
With this publication, I would like to illustrate the relationship between professional photography and graphic design.
It enables to showcase an international perspective with interesting contributions from people with great skill and influence. Not only renowned photographers are contributing such as Ryszard Horowitz, Sam Haskins, Gérardo Suter and Milton Montenegro but also emerging talents like Melissa Hribar, Linder VanderZande and Sabine Korth.

I have been working as a professional photographer for many years. In 1989 I founded CIRCLE-24, an international foundation of professional image-makers who keep each other informed about trends and developments in photography. It has evolved into a group of friends with extensive contacts across various disciplines, which gives me an enormous advantage in compiling the material for this project.
I have organized quite a number of photography exhibitions in the Netherlands and abroad. Many new trends stem from art photography. The relation between art photography, exhibition design and graphic design is obvious.

Both photography and graphic design have undergone significant changes, particularly in the 1990s, with the widespread adoption of computers. This transformation presented a considerable challenge. Developments were that fast that I wanted to restrict the contributions for this project to approximately this particulair decade. To give a complete view is impossible but I have tried to make a coherent story and a positive showcase of the rich scale of new possibilities in photography and graphic design.

By including more information about the participants I hope to encourage further insight. To make techniques more accessible there is a list of experts and books on the last page.

Contents
First, what were the most important trends in concept and visualisation and how different were these in different part of the world? How were they applied in a graphic design or exhibition?
Secondly it will become clear that also the definition of both professions, photographer and graphic designer, has changed tremendously in a short period. A photographer is no longer a photographer in the traditional meaning of the word and also the graphic design profession has changed and expanded enormously. You will be aware of the vast possibilities of new computer software and printing techniques and of the tensions this has caused between designers, digital photographers and printers, often leaving clients with the question: "Who is doing what and who is right?” About the how and why of these theoretical and technical questions a lot has been published. For many indistinctnesses nowadays solutions exist, developed by experts of the concerning specialities; solutions which have become a part of the trends and ways of working. And lastly: what will the future bring and what aspirations remain?

Digital Reality Symposium in Glasgow organized by CIRCLE-24
Around the same time, CIRCLE-24 organized a symposium in Glasgow to assess the current situation and future expectations.

New applications and new definitions
The techniques have evolved, what brought new possibilities. At the same time the discussion has risen to give a new meaning to the involved professions. Festivals like Montage93 (LINK) of the Rochester Institute of Technology of 1993 and the 'Design beyond Design' symposium at the Jan van Eijk Academie in Maastricht have made these changes visible. The photography festival has shown especially the rich scale of possibilities to produce an image; the Jan van Eijk Design Symposium concentrated on redefining visual communication.

At about the same time CIRCLE-24 organized s symposium in Glasgow to show and discuss what the situation was now and what to expect of the future. Studio Photography
For more than 7 years I was employed by the Design Department of Philips. After that period, when I had started my own studio, I still did a lot of work for Philips Design. Thanks to the good relationships that were maintained with Philips, I was informed well in advance that photography would play a much smaller role in the design process in the future. Also that marketing departments would use less and less photography.
Computer aided design developed to such an advanced level that photography of products became less necessary. Being a studio photographer, I worked extensively for kitchen and bathroom manufacturers. We were experienced set builders. This market also has changed tremendously. During the last decade studio photography has become more illustrative than before.
Martin Evening (LINK) predicted in 1996 that in the near future 35% less professional photographers would be needed. I'm afraid that he was right. The fact that every year thousands of young people are graduating from academies is not helping either. And it makes one wonder how they are planning to earn their money.

Computers
Nobody has foreseen the extent in which digital techniques could change the goal as well as the function of photography. Computer software like Photoshop (LINK), Eclipse and Imaginator have obscured the borders between the different disciplines and a new phenomenon 'digital image manipulation' has emerged. Every person who is a little handy with the computer can obtain fantastic results easily. Experimenting is the key to success. The program is not just there for the benefit of photographers; it has, on the contrary, also been the cause of shifts in profession. Another advantage of the computer: internet gave me the possibility to ask the same questions to all contributors of the book, whether they are experienced professionals or young designers.

Illustrative photography
By photographing the image in parts and by illustrating these parts with the computer an optimal use is made of the potential. It has become possible to achieve a whole new style with a specific image language. The end results, which started as photographs in the very beginning, make clear that most of their creators were originally photographers; they know the possibilities and boundaries of techniques.

Sometimes it seems as if photographers make photographs first of all to impress other photographers; bragging about smarter solutions and showing off possibilities and ways of expression which were still enclosed in chemical processes, are examples of that.
Also, photographers really want to make a statement that photography is an art form, which defeats the object of communication.

Intrinsic to the photographic process is that it reproduces something what has been, no matter how manipulated or altered. The use of computers makes it very well possible to mix photography with other illustrative techniques (art, painting, printing techniques) or different media (film, sound). Because the possibilities of making photographs have enlarged so much, the word photographer no longer covers the whole spectrum. In Germany the term photo-designer (Urs Schwerzmann LINK) is known for a long time and to me it seems a better name.
All these changes have given photography a different identity. Merely making a reproduction of reality (straight photography) is no longer its sole purpose. What matters more is what photographs represent. Which role will photographers be able to play in the future?

Many photographers were still very uncertain about all this digital stuff. Theywere not willing or quite able to understand what had changed. They could not accept that their profession, build up with so much care, had changed so radically. The demand for photography, the making of photos, had changed. Darkrooms were no longer necessary and all the techniques learned at school could be left behind. New skills had to be learned. We, photographers, were expected to stay informed about new possibilities and techniques, but it was a steep learning curve, not to mention the necessary financial investments to be made. Staying behind in this commercial rat race would mean irrevocably a restriction in potential market.

Graphic Design
For years graphic design meant the design of artwork. Because of the computer and the new media the profession had grown enormously. As graphic designers were concerned with multimedia and the web, they had to deal with more aspects than before: not only with text and images but also with film, video, sound and not to be forgotten the social aspects of 'interactivity'.

Because of the changes in content of graphic design the demand for photography has changed. Established photographers cannot fulfil this demand. The market for photography has changed!

The demands have changed that much that the work of a graduate, be it unsharp or false coloured, will sometimes be preferred over the work of a professional who is exercising his profession for 25 years. It even seems that the more rules of lighting, colour fidelity, sharpness or permanency can be thrown overboard the better it is appreciated. Blurred unsharpness, false colours, the more the better!
The LOMO is a small Russian camera, which has become very popular just because of its shaky quality; even so popular that a LOMO-culture (LOMO LINK) with a real fan club has emerged.

Trends are an interpretation of ’certain movements at the source’. We think trends, we design trends and we are inspired by trends. We borrow a little of everything and in this way try to develop our own style a little further.

Many new trends make use of graphic elements and techniques: something added to the image. A photograph with a text in it is not a graphic design though. Photographers borrow from designers and designers from photographers. We sit on each other’s chair and like to interfere in each other’s matters, matters we had no former knowledge of. Sometimes we even think to know better. This leads to strongly varying results and irritation concerning the interference of the other party.

We have a lot of know-how, but too little know-why. We know more about the world seen from space than about our neighbours. We are bombarded with information we don't need. That surplus of information influences our way of seeing. A fatigue emerges which is difficult to change into real interest.

It is not just in the profession of photographers and graphic designers that the world has changed so much during the last decade. Art has become virtual, museums have become interactive. (LINK) Moreover the changes in cultural structure demand a more careful communication in advertising and design (INIVA LINK). Contemplating on the complex cultural values has become more important now that different views meet more easily. This forms a challenge not only for investigating ways of communication but also for designers, photographers and artists (Universes LINK).

We, photographers and graphic designers, would like to communicate more with our images than merely recording the event: we desperately want to be different. Though this is not new since Marshall McLuhan (McLuhan LINK), the medium has become the message. But to throw away all our hard learned values for this, is something hard to accept. We will have to occupy ourselves more with the message, what we want to convey, than with the image itself, that is making nice pictures. It will be a challenge to build on this new tradition, making use of all the possibilities. Maybe we can learn to see again? ('Ne pas plier' LINK)

Although the problematic period for photographers is caused by a complex of factors the situation nowadays reminds me of the little boy who has been given all the possible toys he ever wanted and was thrown in a state of paralyses.
Photographers themselves will have to establish a new definition of their profession. What are the new qualities and skills a photographer will need for the future? Facing and approaching are the right solutions for (fearful) innovations. What established structures will have to disappear? What will takes its place, what will emerge after photography? Could it be, that a whole new profession will develop, combining all these specifications?

Saturday, 14 November 2020

TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)

(following text is from 1999)
xSITE is an ever-evolving platform of visual communication. At xSITE the individual is universal. Inspired by the cross-cultural make-up of its members, xSITE teams up creative problem-solvers from a variety of disciplines to cater to your particular needs.
At a time when technology is rendering the world closer, xSITE serves as a model of international collaboration where ideas are exchanged to produce attainable visions.
Recognizing the strength in an integrated model, our goal is to combine all services associated with the field of design, advertising, marketing and communications. Through a worldwide network, xSITE is dedicated to a collaborative, collective creative process, finding new standards, how we want to visualize our high-tech communication environment.

The places where we meet and communicate are basically in our studio in New York City and our studio in Amsterdam and in cyberspace. The innovations in the field of communication, the internet, has shortened the distance between us and files are send back and forth to complete or intensify the projects.

The basic idea is that each member brings in his or her individual approach, qualities and style and want to share this with others to enhance ideas.

The aims are to improve and expand the idea of a greater understanding between people everywhere, and to contribute towards a better solution of social, cultural, economical and environmental problems, as the basic force behind the organization. xSITE is an interdisciplinary, cross-cultural design organization. The idea of a loose working environment of creative forces around the globe became interesting as people moved ideally closer together, and communication with each other became an easy access of today’s life. Advances in computer technology created the idea to develop an international creativity resource with professionals around the world, targeting a global clientele. xSITE is connecting a network of professionals around the world, with respect to each other and curiosity for the unexpected. Very individual operating, although in appropriate times united to a specialized team to solve an actual problem. The individuals are in sites on different locations and join to work formations to achieve a fresh, innovative and socially responsible solution. Our task is to provide the right answer to visual communication problems of every kind in every sector of the society.

Ingeborg Bloem
Born in The Netherlands, at 18 she found herself too young to start a study of 5 years and moved around to broaden her outlook. For the next two years she worked and studied English and French in London, Paris, and Greece.
From1984-1989 she studied Graphic Design at De Hogeschool voor de Kunsten, Arnhem, The Netherlands.

After her studies she moved to Amsterdam and worked for almost two years at UNA, were she worked for corporate clients, publishers and cultural events.
Not ready to settle down she moved to New York where she worked at Doublespace, one of the most hip studios at that time. There she met her long-time business partner: Klaus. The two had a magical click from the beginning and rapidly plans came up to start a business together on a global base.

When Ingeborg Bloem decided to go back to Amsterdam (boyfriend...) she started to work at Visser Bay Anders Toscani where she stayed 3 years creating worldwide recognized work like Breda Fotografica.

In the meantime internet developed, making it easy to work across the ocean with Klaus on freelance assignments. The plans they had made earlier, started to take off and Ingeborg decided to leave her job to work as an independent designer.
The two started to work together at different projects and ideas were sent back and forth. International clients like Swatch and Oilily joined them together in New York, Amsterdam and Milan.

TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
Ingeborg Bloem won several prestigious awards like the Dutch Art Directors Club, The British Art Directors Club and The Type Directors Club New York. Many international design exhibitions have been of showcase of her work.
www.rijksmuseum.nl

Klaus Kempenaars
Hailing from The Netherlands, Klaus Kempenaars has a colorful experience from different countries.
After his studies at the Kunstgewerbeschule Graz, Austria, he started working at Atelier Neubacher, at the time one of the most creative studios in the country. Around a lively group of artistic people he published a monthly cultural magazine, organized cultural event and perfected the skill of schmoozing and slumming. Ready for the world he moved to London in 1985, where he took a position as junior designer at the design company Minale Tattersfield.

Searching for further challenges he decided to move back to his country of origin, where he started in 1986 as senior designer at Tel Design in The Hague. During this period he flourished and worked mainly on long-term projects in corporate identity for government institutions and international corporations.

Still restless, he moved in summer 1989 to New York to experience the American Way. In New York he was able to start at Doublespace, a graphic design studio with a funky touch. Here he developed a different side of his talent, away from corporate identity towards fashion, cultural and entertainment projects. After six years of committed work, he is now one of the founders of xSITE, an on-line international design collaborative.

From 1997 till 1998 he was asked to head the Swatch lab in Milan as design director for the Fall/Winter Collection 1998/99. Successfully he prepared Swatch for the next millennium with experimental form and materials.
Returning to New York in February 1998 he continued to expand the idea of xSITE.
In the years he won several prestigious awards like the Art Directors Club, The Type Directors Club, The 100 Club - The American Center of Design or the I.D. Magazine Gold Medal to name a few. Work of Klaus Kempenaars has been shown in design exhibitions around the world. Stefan Hengst, graduated in 1991 with an Honors Degree from the College of Fine Arts & Design St. Joost in the Netherlands. Upon graduation, he entered a full time position at design studio UNA in Amsterdam. Here he was involved in prize-winning projects. Not completely satisfied with the way of working, he started his own studio in 1993. He soon had a wide range of clients from various publishing houses, The Dutch National Child Care and different Dutch galleries. Projects ranged from identities, books and catalogues, to annual reports and journals.

Although his business was thriving, he had the strong desire to expand his borders. He decided to move to New York in 1996, where he started to work for two years as a senior designer/art director for World Studio.

Within time he was ready for his own business. He started to join xSITE as a collaborator in 1998. Now he works closely together with Ingeborg Bloem and Klaus Kempenaars on different projects in Europe and the United States.
Stefan Hengst won several awards (such as The Dutch Art Directors Club) and his work has been displayed in The Museum of Modern Arts (Stedelijk Museum) in Amsterdam.

Bispublishers: www.bispublishers.com/brands/ingeborg-bloem-klaus-kempenaars/ (link: 14.11.2020)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)
TRENDS in GRAPHIC DESIGN: xSITE (the Netherlands)


Bispublishers: 'Branded Protest'  Bispublishers xSite

Why this project" -Robert SCHILDER (the Netherlands)

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